We start the session with a flashback to Avilos’s childhood in the halfing village of Happy Fumes. The young halfling gets scolded by his village’s headmaster, Elder Elderberry, for flunking herbalism 101 because of his fear of licking plants. The young and scared Avilos promises the headmaster to get over his fear and start licking.
Outside of the headmaster’s house, Avilos meets Pipkin Bramblefoot, a friendly girl who offers to help him with his licking phobia and gives him some initial instruction. Before parting ways, Pipkin asks him to go together to the upcoming Harmony Happening celebration, which Avilos agrees to.
Later that day, Avilos meets Meri, the village’s hottest girl. She’s shouting at Bolso, her new ex-boyfriend. Avilos, although young, is already in tune with Nature’s mandate, invites her to go to the Harmony Celebration together. Meri, pissed off at Bolso but feeling like she’s missing something she’s supposed to have to maintain her status in the village, agrees.
The flashback ends then, before we know how Avilos handled the double-booking.
Back to the present, the party is at Kubazan’s shrine with the froghemoth polymorphed into a lamb tied to one of the entrance obelisks.
Avilos, who has just found a key at the top of the pond’s statue, uses it to open the large stone door at the entrance to the shrine. Behind it, they see a large room with a floor nine meters below and covered with spikes. Left and right of the door, stakes at foot-level line the walls, and, on the wall opposite to the entrance, a pedestal with a cube on top of it stands on a narrow pillar. While the rest of the party is wondering how to get there, Silas misty steps to the pedestal, looks for levers but finds none other, and then takes the cube, causing the shrine’s entrance door to abruptly close and locking Silas, Chos and Avilos inside. Stone frog heads near the ceiling, then start spewing out gas.
Silas casts his new spell, rope trick, making an interdimensional safety room, and all three heroes climb inside.
Meanwhile, outside, the rest of the party is trying to open the door. A buffed-up Krariak and Sophi jump into the muddy pool, grab a large piece of the obelisk debris that lied there, and ram it against the door with not much success. Ellie, on her part, casts shape water to try to push water through the cracks between the door and the wall to see if she might be able to get through as an ant. She happily finds out that the cracks are big enough, but she unhappily realizes she just accidentally cancelled the polymorph spell. The froghemoth lets them know he’s angry by swallowing up the nearest hero, Fionghan.
While the outside party is freaking out, inside the temple Avilos gets fidgety and, with Chos holding him by his feet, he pops out of the extraplanar pocket into the poison gas and casts fireball in the general direction of the entrance door. The gas turns out to be flammable and, through a very quick sequence of, all things considered, very lucky events for the bard the following happens: he destroys the front door and a big chunk of the front wall, he falls unconscious from the massive damage, Chos loses grip of the unconscious halfling who then falls nine meters down onto the spike traps below, and gets impaled on his torso and his left leg, truly miraculously, without dying. Chos immediately casts his most powerful healing spell at Avilos who wakes up and starts screaming from the most intense pain he’s ever felt. Images of Pipkin, Meri, and all the women who came after that flash through his eyes.
Silas and Chos evaluate the situation inside and outside and leave the halfling impaled below to join the rest of the party outside.
On its next turn, the froghemoth swallows Krariak who joins Fionghan in the monster’s stomach. While the heroes continue throwing everything they have at it, Krariak, standing on the monster’s stomach decides to use his last round before Fionghan’s certain death to push the druid out of the froghemoth’s belly through the monster’s mouth. The gods are with the barbarian today and his attempt is successful. The choking monster stutters for a moment as the druid forcefully comes out of the mouth. Chos who was next to act, sees the flying red-haired unconscious elder and casts his healing spell on him bringing back to consciousness.
Unluckily for the party, the froghemoth then swallows Ellie.
Chos, once again, is there to turn the tide and casts a powerful new spell, Blight, that seriously damages the froghemoth and forces it to puke Krariak and Ellie out. A few rounds later, the beast finally falls dead.
While the party gathers its breath and carefully gets Avilos out of the spikes that are impaling him at the bottom of the shrinemassive f and carefully gets Avilos out of the spikes that are impaling him at the bottom of the shrine, Krariak butchers the massive froghemoth and takes part of him as part of him as a memento. During the short break, Chos sadly realizes the curse that plagues him has advanced so much that only his head is left free from the curse. The rest of his body is covered with the sickly necrotic black curse scars. Given that they’re really running out of time, the heroes finish the short rest and go to the next shrine despite having consumed most of their resources.
Before reaching their next stop, Wongo’s shrine, they find another destroyed camp, this time from an adventuring party called the Yellow Banner. The place has been looted, and they only find a letter that doesn’t reveal anything new about their mission.
After the camp, the party decides to first go to the tomb to see if they can open the tomb with two cubes, but they fail and go to Wongo’s shrine.
When they arrive, they find a shrine with five entrance corridors that lead inside. Four of the corridors lead to walls where carved masks let them peer into the central room. Around the masks they find cryptic messages. The central corridor leads into the main room where a large statue of Wongo stands. The statue has cupped feet and hands. Behind the statue, they see a relief where Wongo is fighting another creature. After much deliberation, the heroes figure out the logic puzzle and pour water onto the left cupped hand of Wongo’s statue. As soon as they do that, a cube appears on top of the statue along with 4 su-monsters who start attacking the heroes. The heroes, though, make quick work of them with Krariak dealing the killing blow to three of them.
The heroes then take the cube and head to a nearby building to take their well-deserved sleep.
Fionghan’s joke of the day
“Why don’t eggs tell jokes? Because they’d crack up!”